pub enum Property {
Bool(bool),
Double(f64),
String(String),
Vector3D([f64; 3]),
}
Expand description
A Property
is a piece of data that can be associated with an Atom
or a
Frame
.
3-dimensional vector property
Performs copy-assignment from
source
.
Read more
Formats the value using the given formatter.
Read more
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
This method tests for self
and other
values to be equal, and is used
by ==
.
This method tests for !=
. The default implementation is almost always
sufficient, and should not be overridden without very good reason.
This method returns an ordering between
self
and
other
values if one exists.
Read more
This method tests less than (for
self
and
other
) and is used by the
<
operator.
Read more
This method tests less than or equal to (for
self
and
other
) and is used by the
<=
operator.
Read more
This method tests greater than (for
self
and
other
) and is used by the
>
operator.
Read more
This method tests greater than or equal to (for
self
and
other
) and is used by the
>=
operator.
Read more
Immutably borrows from an owned value.
Read more
Mutably borrows from an owned value.
Read more
Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
From<T> for U
chooses to do.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning.
Read more
Uses borrowed data to replace owned data, usually by cloning.
Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.